Developing a Managed 2d Side Scroller

Want to learn to develop a game with managed code? Good. In this series of articles, we will develop a two dimensional side scroller (think Super Mario Brothers). This series expects you to already be familiar with the C# language, the Managed DirectX API, and UML. An emphasis will be placed on architecture regarding game development, as well as game engine development. Sound interesting? Well, take the pill and get ready to dive into the "real world". (You didn't think you would get through this entire series without at least one Matrix reference, did you? (I am a geek after all))

1) Introduction - The Plan

2) Development Environment - An Overview

3) Development Environment - An Implementation

4) Mmmmm, Architecture - Coming Soon

And that's how the cookie crumbles!