nameGIF

About Me

Projects

GEOmancy 1 2

Tanx!

Shaders

CellShader

OceanWater

My E-Mail

Main Features

    Written using C++ and OpenGL.

    Multi-Texturing

    Perlin Noise Clouds

    Soft Shadows

    Controllable Level of Detail (via ROAM)

    Allows control over scene quality and frame rate.

    Multi-Textured Terrain.

      Diffuse, Lightmap and Detail Textures.

    Procedurally Generated Clouds, using the Perlin Noise algorithm.

    Soft-shadowing through ray-traced based lightmap creation.

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