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*sigh* and *sigh*

Published September 23, 2004
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No takers on the web-job. Either I'm being too picky, or I've got no interested readers.

Oh well.


I've probably written it somewhere, but I'll write it again. It is impossible to write a client game and the base class library (or is that called an "engine" nowadays) at the same time. I've seen this technique attempted several times now, all as a result of bad planning. They've always stretched the project's schedule unnecessarily.

Again, oh well.


As you can see, I need motivation. Somebody tell me something nice.
0 likes 2 comments

Comments

zdlr
You're referring to ennui as a malady, I'd go with stricken.
September 23, 2004 11:53 AM
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