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Welcome to day three

Published September 17, 2008
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Day three of the Austin GDC and everybody's tired. One fact of life of trade shows is that the last day is the one where everyone's tired and whiny about the grind. Everybody in the expo hall will be ready to break down and leave even though the thing opened yesterday afternoon.

Myself, I got to bed early and I'm fresh as a daisy. Unfortunately there's really nothing I have to see this afternoon, so I'm likely going to do one more go-round of the expo floor looking for free pens, then I'll be on my way back to D/FW.

I went to a google-sponsored seminar on interfacing with YouTube. Seems like a fairly easy thing to do, although save for a few people like the Spore group, not many are taking enough advantage of it. Myself, I'm always up for someone who's willing to donate a big pile of bandwidth to me for free, so I'll have to figure out some way to leverage it. Suffice it to say, YouTube is more than happy to donate a big pile of video bandwidth to you for your game project, so figure out a way to leverage it.

There are also API's to interface with the comment and rating system. Not sure how useful that is given that 98% of YouTube comments seem to be written by people missing a chromosome or two. To me, that'd be like having free and ready access to everything ever written by David Icke -- an interesting concept, but ultimately just a big pile of stupid.

We'll see. Coverage gets posted RSN, so you can hook yourself to the YouTube developer community and make that judgement yourself.
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