Latest Vegetation Activity
![Looking to collab w/ an Environmental Artist to create An Ethereal Jungle for video project](https://uploads.gamedev.net/monthly_2019_09/72617-games-review-halo-image1-dto1qhbhjb.thumb.jpg.92b20920af23c981d2b19f3924075b8b.jpg)
Hi all!
I'm an independent video artist looking to collab with an environmental artist to create a short video game scene for my next project, set inside A mythical jaguar's Ethereal Jungle. I'd like to work with someone who could create an ether jungle environment & biosphere for …
![Rock of Skye - Speed Level Design | Environment Design](https://uploads.gamedev.net/monthly_2019_09/RockofSkye.png.c6782e355971479766da771c413538b5.png)
I´ve found this picture on pinterst which is really beautiful i think. The picture makes me wanting to climp this rock. Finally I decided to create a level design based on this scene.
https://www.pinterest.de/pin/377176537532630819/
What do you think?
![Celtic Megalith Grave](https://uploads.gamedev.net/monthly_2019_09/CelticMegalithLandscape.png.6888f048ea977a4f163f8688929d7745.png)
This landscape is inspired by Tolkiens' Barrow-downs from Lord of the Rings - First Book. It is day - still a friendly place, but you don´t want to be here after sunset.
What does the scene feels like to you?
![Weekly Updates #33 - The Forbidden Fruit](https://uploads.gamedev.net/monthly_2019_02/1033553688_image%2830%29.png.01a943618c67ae1d75c0bb556141575f.png)
Well hello there!
Welcome to this week's Weekly Update!
First, let's get something out of the way right now... I've talked about some kind of demo by the end of February, and unfortunately, it won't be possible. There's still a bunch of critical optimizations to be done before a demo ca…
Horizon: Zero Dawn is a great recent example of vegetation placement - their system is broadly categorized into authored source data and tooling, and the runtime placement system.
- Painted / generated per-world-tile texture maps, e.g. Rivers, Big Trees, Bi…
Some random stuff i've found after a quick search:
https://pdfs.semanticscholar.org/8902/d3e1bd3c521d7233dd0f02f649d7f5c63253.pdf
...but there's tons of research on…
Hello,
this time i have worked on
- the ability to animate sprites,
- small but essential system changes,
- growing grass (to get a gist of the basic procedure i might use),
- developing a field of view algorithm for the entitys that are exploring the world
Watch a short c…