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Can you help Sarah beat cancer?
Free Rogue-like rpg IOS Game
Download Now: https://itunes.apple.com/us/app/sos-cc/id1410850484?mt=8
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https://Twitter.com/SOSCCTheGame
Find us on our main website:
https://sos-cc.org/the-video-game
Contact us:
admin@sos-cc.org
Hey All,
Good news most of the artwork is almost done!! That is the biggest hurdle for me in development and it’s almost nearing completion with that part.
I have already started testing Chapter 3. I wanted to show you a sneak peak of this testing. In the video below I am showing going from the…
Hey All,
I have not abandoned the project, I have just been insanely busy and in my free time have been doing other things besides working on the game.
I still plan on completing the game. What does completion mean? For me that is Chapter 3, Steam, and Android port. I just do not have an…
Hey All,
So Roll and Throw Game Mode is complete and Coin Rush is almost complete as well. Couple things I’m adding to it.
I think I may include 1 more Game Mode before I release this update so most likely looking at another week before release.
After that I will concentrate on chapt…
Hey All,
Update is coming along nicely. This is going to be a huge update, I know I say that every update but this truly is epic. Will have the whole change log next update but wanted to share a nice gameplay clip of “Roll and Throw” as well as showing off the new game save found confirmatio…
Hey All,
Just wanted to share a juicy update of what I am currently working on. 1 of the new game modes for 1.6 is called “Roll and Throw”. In this game mode you play the game with Chemo Balloons as your weapon in place of the Bat. Still a WIP but wanted to show you what it will be like. I’m…
Will be submitted to apple today. Here are the notes:
HUGE UPDATE:
New Additions:
- Added GameCenter Compatibility!!
- Achievements have been added
- 13 achievements worth 725 points
- more to be added in following updates with new content
- 13 achievements worth 725 points
- Leaderboards have been added
- With the addition of Leaderboards…
- Achievements have been added
Hey All,
This update was mostly focused on the MFI Controller. The game was playable using the controller at launch but was limited to just controlling the main character. Now the game is FULLY compatible with the controller.
You can play the whole game, control menus, buy items, etc WITHOUT EVE…
Hello All,
Finalizing the next update now. This update is focused on MFI controller. The game will be completely playable using the controller and you will never have to use the touch screen. Almost complete.
Question I have is I want to roll into this update some balancing to difficulty. I am get…
Hello All,
It is with an extremely heavy and painful heart to tell you that my precious Sarah has passed away peacefully on Saturday, September 1st. The game is now in memory of her. More details can be found on the main blog @ https://sos-cc.org
The update, 1.2, was submitted to Apple …
Hey All,
Sarah is still home on hospice care. She is comfortable but steadily declining. Only thing we can do is be by her side and talk about memories, good times, and how much we love her.
I’ve tried my hardest while she was sleeping to get this game completed so I can submit to Apple. I’m pr…
Hello All,
I know this blog is many days past the usual time I write them and I wish I could say it was for a good reason but unfortunately that is not the case. My wife finally got to come home from the hospital after her surgery last Friday the 10th. However by that Tuesday she had taken a tu…
Hello All,
Well we are wrapping everything up nicely for release. We are looking at August 21st as the absolute last day to submit to Apple. Shooting for sometime next week for submitting. Will let everyone know when we submit.
My wife, Sarah, is still recovering in the hospital. She was set t…
Hey All,
We now just finished week 20 of development. It’s amazing to actually see how much we have accomplished in 5 months, and to see what was in my head actually playable and alive. We are down to the last final weeks. I would like to have everything done in the next 2 weeks and by week 22…
Hey All,
Sorry this is a day later than usual. It has been a crazy week. The wife is still in the hospital and had emergency surgery on Tuesday. Spent lots of time in the hospital and with kids. Got stuff done in the downtime.
Here is the change log:
- adjusted lighting again
- I am going to chang…
Hey All,
Another busy week. The wife is still in the hospital. I know everyone has a different religion, but whatever religion that may be please send prayers her way, it’s much appreciated. She currently has an infection and with ImmunoTherapy this needs to be treated immediately. It is very …
Hey All,
Very excited about today’s blog update. I have to say this is probably the biggest update we have had yet. So much work went into this update. Very long nights to get this done. The wife has started her immunotherapy treatment and we are hoping for the best on that front. Pleas…
Hey All,
WOW it has been 4 months already. I feel it has gone very well. When I look back to the beginning I can’t believe how far the game has come. These next 8 weeks are going to be exciting with the game.
First up is I have completed the entire layout of world 1. I can play from the beginning …
Hey All,
I can’t believe it’s almost been 4 months. I am really glad I decided to do these blog posts as it is a sweet log of everything accomplished but also shows how much we have improved.
This week is actually a fairly large update. Development went fast as there was very little issues with th…
Hey All,
Not too much was done on actual coding this week. I worked on a lot of the artwork. Not my favorite part but essential for the game. Did all the artwork for world 2 room designs. This consisted of:
- Trees
- Bushes with flowers
- Picket fence
- Gate for fence (doors to other rooms)
- Grass
Also cre…
Hey All,
Blog is a day later than usual, there was a bug with saving that I wanted to complete before posting. The auto save feature was not saving some global variables correctly that was needed for the room randomization scripts. In order to resolve this I had to re-write the scripts as it was r…