Do you love seeing level design videos? Here is the right place to go. I post selfcreated level & environment design videos. Most of them are medival or victorian era-themed. Feel free to take a look.
![Devils Path - Speed Level Design | Environment Design](https://uploads.gamedev.net/monthly_2019_09/DevilsPath.png.0f4e0c9e39de228ac9a2c10e9825c94c.png)
Let´s make a level were enemies spawn whose strength or level depends on daytime. Welcome to the level design of "Devils Path".
The basic idea is simple: at night shall stronger enemies spawn than during the sunny day. But how can we communicate this to the player? (Besides obvious, yet less smart s…
![Rock of Skye - Speed Level Design | Environment Design](https://uploads.gamedev.net/monthly_2019_09/RockofSkye.png.c6782e355971479766da771c413538b5.png)
I´ve found this picture on pinterst which is really beautiful i think. The picture makes me wanting to climp this rock. Finally I decided to create a level design based on this scene.
https://www.pinterest.de/pin/377176537532630819/
What do you think?
![Medieval Swamp - Speed Level Design | Environment Design](https://uploads.gamedev.net/monthly_2019_09/MedievalSwamp.png.2f42f303f0fd9fd385d5cf0e761209fc.png)
Cold shines the moon on the malevolent swamp. The player is forced to use the wooden jetty which opens up some interesting options for the level designer. He can exactly controll where the player walks and where he looks at. Maybe the player could take a short glipse on an enemy chara…
![Gateway to the Mountain Forest - Speed Level Design | Environment Design](https://uploads.gamedev.net/monthly_2019_09/GatewaytoMountainforest.png.aaf2baf4289af07301777439f364834e.png)
The player is standing before the ruins of a gateway to a mountain. What will expect him?
In front of the gateway everything is fine and well-known, but behind it I wanted the player to feel lost and give the environment a cool feeling. That´s why the grass at the players´ side is…