Website Plans:
1. Cleaning things up. I learned a long time ago that there's a fine line between "best practices" and "foolish consistency" when it comes to writing code, so I try not to kill myself doing things right in favor of doing things that work. After all, text-editors have terrific search-n-replace functions nowadays, so making changes in a dozen source files is almost as easy as changing one header. That being said, I'm doing a little cleaning up to the files. Basically everywhere that I have to make a change (mostly hardcoded paths), I'm putting things into a header.
2. Replacing Flash Remoting with SWX. I'm currently using AMFPHP for my server-layer and Flash Remoting on the client side. It works fine, but it's thicker on the client side than I'd like. SWX is a communication layer that exists entirely on the server-side and requires no client-side objects at all. Converting my communication to this will give me the dual benefit of making the games slightly smaller and faster as well as making 'em compatible with Flash Lite.
3. Game number twelve. It's Brain Bones. It's on hold until I can get a bit more working server-side, but it's started.